Thoughts on architecture, design, courses, parametric design, hardware, BIM and open source
Dezact Metaplay II
An overview of Metaverse II workshop, where I taught advanced blender modelling. The students also learned Rhino, Maya, and Unreal which they combined with a narrative to produce architectural metaverse proposals.
Angled Building with Blender Geometry Nodes
Learn how to create an architectural massing similar to the pixelated style made popular by BIG Architecture. Creating architectural concepts doesn't need to be diffucult. With Blender and geometry nodes, it is now possible to generate explorative massings in minutes instead of days.
Blender Buildings Packs
Building Assets made specifically for Blender for creating large urban scenes
Concept and diagram with Blender and Krita
Blender and Krita, two open source 3d and graphics suites have enough power to create designs and diagrams to represent architectural concepts. Here you can find a step by step guide on how to use generate diagrams with them.
Youtube channel Intro
A video and description on UH Studio’s youtube channel introduction, outlining topics that are discussed on the channel.
Utopias of the 21st century?
Is Brave New World closer than we think it is? And can the kind of top-down absolutist planning policies of post war times actually work in some environments?
Freecad - open source BIM for Architecture
A guide to get you started on using Freecad for Architecture including the program’s design paradigm. You may be surpised to relased that in some ways it works like Revit.
The need for an open source BIM Platform
My thoughts on the current state of architectural design BIM vendor lock-in, and why it’s problematic.
The importance of an in-house wiki
Sometimes, managing internal office resources can be difficult, especially if they are located in many places. What if instead of folder links, pdfs, and word docs, all info could live in a easy-to-manage wiki?